![]() The SteamVR SDK is an official library made by Valve that makes it easier to develop for all major VR headsets. You’ll need to add SteamVR to the project to connect the Vive to Unity. Look at the scene view and click play to try the game:Īt the moment, not much is happening because there’s no VR rig in the scene yet. Textures: The single texture shared by all objects in the scene.Physics Materials: Bouncy ball physics material.Materials: Materials used for the scene including the blue bouncy balls.Look at the contents of RW in the Project window:Įach folder serves as home base for specific assets: An HTC Vive that’s powered on and connected.ĭownload the materials for the project using the Download Materials button at the top or bottom of this tutorial, unzip it somewhere and open the starter folder inside Unity.A basic understanding of scripting: Introduction To Unity Scripting.Basic Unity knowledge: Introduction to Unity: Getting Started.See this guide, which walks you through hardware set up and provides links to download Steam and SteamVR. An HTC Vive or HTC Vive Pro with all of the hardware installed and software configured and updated. ![]() ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |